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CG
2004
Springer
15 years 6 months ago
Compression of 3D triangular meshes with progressive precision
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Sébastien Valette, Alexandre Gouaillard, R&...
CGF
2004
113views more  CGF 2004»
15 years 6 months ago
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Jirí Bittner, Michael Wimmer, Harald Piring...
CGF
2004
175views more  CGF 2004»
15 years 6 months ago
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha
CGF
2004
93views more  CGF 2004»
15 years 6 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
CJ
2004
105views more  CJ 2004»
15 years 6 months ago
Generalized Template Splay: A Basic Theory and Calculus
act interpretation. R. Barbuti, C. Bernardeschi and N. De Francesco With mobile technology more and more prominent, the problem of security leakages becomes more and more important...
George F. Georgakopoulos, David J. McClurkin