We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Guidebots, or animated pedagogical agents, can enhance interactive learning environments by promoting deeper learning and improve the learner's subjective experience. Guidebo...
Interactive tools to help users author plans or processes are essential in a variety of domains. KANAL helps users author sound plans by simulating them, checking for a variety of...
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...