An important characteristic of a virtual human is the ability to direct its perceptual attention to entities and areas in a virtual environment in a manner that appears believable ...
Youngjun Kim, Martin Van Velsen, Randall W. Hill J...
Abstract. This paper presents a computational model of visual attention incorporating a cognitive imperfection known as inattentional blindness. We begin by presenting four factors...
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Abstract. This paper details a framework for explicit deliberative control of socially and physically situated agents in virtual, real and mixed reality environments. The objective...
Mauro Dragone, Thomas Holz, Brian R. Duffy, Gregor...