We present an algorithm that, starting from the surface skeleton of a 3D solid object, computes the curve skeleton. The algorithm is based on the detection of curves and junctions ...
Visual forms come in countless varieties, from the simplicity of a sphere, to the geometric complexity of a face, to the fractal complexity of a rugged coast. These varieties have ...
A method for partitioning shapes is described based on a global convexity measure. Its advantages are that its global nature makes it robust to noise, and apart from the number of ...
We present a 2D shape recognition and classification method based on matching shape outlines. The correspondence between outlines (curves) is based on a notion of an alignment cur...
Thomas B. Sebastian, Philip N. Klein, Benjamin B. ...