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CIKM
2007
Springer
14 years 2 months ago
Optimal proactive caching in peer-to-peer network: analysis and application
As a promising new technology with the unique properties like high efficiency, scalability and fault tolerance, Peer-toPeer (P2P) technology is used as the underlying network to b...
Weixiong Rao, Lei Chen 0002, Ada Wai-Chee Fu, Ying...
VRML
2005
ACM
14 years 2 months ago
Visualization across the pond: how a wireless PDA can collaborate with million-polygon datasets via 9, 000km of cable
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Ian J. Grimstead, Nick J. Avis, David W. Walker
CHI
1999
ACM
14 years 1 months ago
TouchCounters: Designing Interactive Electronic Labels for Physical Containers
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through ph...
Paul Yarin, Hiroshi Ishii
MOBISYS
2007
ACM
14 years 8 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...
LCN
2008
IEEE
14 years 3 months ago
Covert channels in multiplayer first person shooter online games
Abstract—Covert channels aim to hide the existence of communication between two or more parties. Such channels typically utilise pre-existing (overt) data transmissions to carry ...
Sebastian Zander, Grenville J. Armitage, Philip Br...