The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
We present a new capacity estimation technique, called CapProbe. CapProbe combines delay as well as dispersion measurements of packet pairs to filter out samples distorted by cro...
Rohit Kapoor, Ling-Jyh Chen, Li Lao, Mario Gerla, ...
The growing amount of web-based attacks poses a severe threat to the security of web applications. Signature-based detection techniques increasingly fail to cope with the variety ...
Tammo Krueger, Christian Gehl, Konrad Rieck, Pavel...
Point&Connect (P&C) offers an intuitive and resilient device pairing solution on standard mobile phones. Its operation follows the simple sequence of point-and-connect: wh...