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ICNP
2002
IEEE
15 years 9 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul
ICRA
2002
IEEE
127views Robotics» more  ICRA 2002»
15 years 9 months ago
Performance Tests of Partitioned Approaches to Visual Servo Control
Visual Servoing has been a viable method of robot manipulator control for more than a decade. Image-Based Visual Servoing (IBVS), in particular, has seen considerable development ...
Nicholas R. Gans, Peter I. Corke, Seth Hutchinson
IEEEMSP
2002
IEEE
118views Multimedia» more  IEEEMSP 2002»
15 years 9 months ago
Similarity matching of continuous melody contours for humming querying of melody databases
Music query-by-humming is a challenging problem since the humming query inevitably contains much variation and inaccuracy. Many of the previous methods, which adopt note segmentat...
Yongwei Zhu, Mohan S. Kankanhalli, Qi Tian
INFOCOM
2002
IEEE
15 years 9 months ago
Optimal MAC State Switching for cdma2000 Networks
— This paper deals with the performance modeling of the various MAC states as defined by the cdma2000 protocol. Our method uses a composite performance metric which has the capa...
Mainak Chatterjee, Sajal K. Das
INFOCOM
2002
IEEE
15 years 9 months ago
Clock Synchronization Algorithms for Network Measurements
Abstract—Packet delay traces are important measurements for analyzing end-to-end performance and for designing traffic control algorithms in computer networks. Due to the fact t...
Li Zhang, Zhen Liu, Cathy H. Xia