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SIGCOMM
2006
ACM
14 years 3 months ago
Beyond bloom filters: from approximate membership checks to approximate state machines
Many networking applications require fast state lookups in a concurrent state machine, which tracks the state of a large number of flows simultaneously. We consider the question ...
Flavio Bonomi, Michael Mitzenmacher, Rina Panigrah...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SIGMETRICS
2006
ACM
104views Hardware» more  SIGMETRICS 2006»
14 years 3 months ago
Modeling adoptability of secure BGP protocols
Despite the existence of several secure BGP routing protocols, there has been little progress to date on actual adoption. Although feasibility for widespread adoption remains the ...
Haowen Chan, Debabrata Dash, Adrian Perrig, Hui Zh...
SIGUCCS
2006
ACM
14 years 3 months ago
Automated podcasting solution expands the boundaries of the classroom
A scalable podcast solution developed at the University of Washington makes the podcasting of class lectures easy for faculty by automating the capture, uploading, and delivery of...
David Aldrich, Bradley Bell, Tim Batzel
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