This paper presents the design and implementation of XenSocket, a UNIX-domain-socket-like construct for high-throughput interdomain (VM-to-VM) communication on the same system. The...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
It is widely accepted that middleware is an important architectural element which facilitates the development of software systems. In this paper we propose a novel approach for de...
Tarcisio da Rocha, Anna-Brith Arntsen, Arne Ketil ...
In self-adaptive systems, metadata about resources in the system (e.g., services, nodes) must be dynamically published, updated, and removed. Current middleware approaches use sta...