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INFOCOM
2008
IEEE
14 years 4 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
INFOCOM
2008
IEEE
14 years 4 months ago
On Reducing Mesh Delay for Peer-to-Peer Live Streaming
—Peer-to-peer (P2P) technology has emerged as a promising scalable solution for live streaming to large group. In this paper, we address the design of overlay which achieves low ...
Dongni Ren, Y.-T. Hillman Li, Shueng-Han Gary Chan
INFOCOM
2008
IEEE
14 years 4 months ago
Algorithms for Low-Latency Remote File Synchronization
The remote file synchronization problem is how to update an outdated version of a file located on one machine to the current version located on another machine with a minimal am...
Hao Yan, Utku Irmak, Torsten Suel
INFOCOM
2008
IEEE
14 years 4 months ago
Firewall Compressor: An Algorithm for Minimizing Firewall Policies
—A firewall is a security guard placed between a private network and the outside Internet that monitors all incoming and outgoing packets. The function of a firewall is to exam...
Alex X. Liu, Eric Torng, Chad R. Meiners
INFOCOM
2008
IEEE
14 years 4 months ago
Swarming on Optimized Graphs for n-Way Broadcast
—In an n-way broadcast application each one of n overlay nodes wants to push its own distinct large data file to all other n-1 destinations as well as download their respective ...
Georgios Smaragdakis, Azer Bestavros, Nikolaos Lao...
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