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VRST
2000
ACM
14 years 2 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...
DSN
2000
IEEE
14 years 2 months ago
From Crash Fault-Tolerance to Arbitrary-Fault Tolerance: Towards a Modular Approach
This paper presents a generic methodology to transform a protocol resilient to process crashes into one resilient to arbitrary failures in the case where processes run the same te...
Roberto Baldoni, Jean-Michel Hélary, Michel...
IIHMSP
2006
IEEE
148views Multimedia» more  IIHMSP 2006»
14 years 4 months ago
Video Streaming over 3G Networks with GOP-Based Priority Scheduling
— A bandwidth-efficient video streaming algorithm over the cdma2000 1x EV-DO network using GOP-based priority scheduling is proposed in this work. The proposed algorithm perform...
Yongjin Cho, Do-Kyoung Kwon, C. C. Jay Kuo, Renxia...
IWAN
2000
Springer
14 years 2 months ago
An Approach for Heterogeneous Video Multicast Using Active Networking
Abstract. We present a framework for heterogeneous video multicasting, considering an active network in which active nodes can filter the video stream to satisfy different quality ...
Héctor Akamine, Naoki Wakamiya, Masayuki Mu...
CPE
2000
Springer
111views Hardware» more  CPE 2000»
14 years 2 months ago
FluidSim: A Tool to Simulate Fluid Models of High-Speed Networks
In this paper we present a tool for the simulation of fluid models of high-speed telecommunication networks. The aim of such a simulator is to evaluate measures which can not be ...
José Incera, Raymond A. Marie, David Ros, G...