This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
This work was motivated by a discussion that two of the coauthors (computer science professors) had with the other coauthor (a law professor and a former computer crime Trial Atto...
Rogue (unauthorized) wireless access points pose serious security threats to local networks. In this paper, we propose two online algorithms to detect rogue access points using se...
Wei Wei, Kyoungwon Suh, Bing Wang, Yu Gu, Jim Kuro...