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TCIAIG
2010
13 years 3 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
TCIAIG
2010
13 years 3 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
TCOS
2010
13 years 3 months ago
Green Secure Processors: Towards Power-Efficient Secure Processor Design
With the increasing wealth of digital information stored on computer systems today, security issues have become increasingly important. In addition to attacks targeting the softwar...
Siddhartha Chhabra, Yan Solihin
TCS
2010
13 years 3 months ago
Maximizing the minimum load for selfish agents
We consider the problem of maximizing the minimum load for machines that are controlled by selfish agents, who are only interested in maximizing their own profit. Unlike the class...
Leah Epstein, Rob van Stee
TCSV
2010
13 years 3 months ago
A Hierarchical Bayesian Generation Framework for Vacant Parking Space Detection
In this paper, from the viewpoint of scene understanding, a 3-layer Bayesian hierarchical framework (BHF) is proposed for robust vacant parking space detection. In practice, the ch...
Chingchun Huang, Sheng-Jyh Wang
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