Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
In this paper we present a novel approach to construct B-spline wavelets under constraints, taking advantage of the lifting scheme. Constrained B-spline wavelets allow multiresolu...
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
Abstract--The paper proposes an approach to content dissemination that exploits the structural properties of an Extensible Markup Language (XML) document object model in order to p...