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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 1 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
ECCV
2010
Springer
14 years 1 months ago
Analyzing Depth from Coded Aperture Sets
Computational depth estimation is a central task in computer vision and graphics. A large variety of strategies have been introduced in the past relying on viewpoint variations, de...
ICPR
2010
IEEE
14 years 1 months ago
Detecting Altered Fingerprints
Abstract--The widespread deployment of Automated Fingerprint Identification Systems (AFIS) in law enforcement and border control applications has heightened the need for ensuring t...
Jianjiang Feng, Anil Jain, Arun Ross
PET
2010
Springer
14 years 22 days ago
Making a Nymbler Nymble Using VERBS
In this work, we propose a new platform to enable service providers, such as web site operators, on the Internet to block past abusive users of anonymizing networks (for example, T...
Ryan Henry, Kevin Henry, Ian Goldberg
SIGMETRICS
2010
ACM
195views Hardware» more  SIGMETRICS 2010»
14 years 22 days ago
CWS: a model-driven scheduling policy for correlated workloads
We define CWS, a non-preemptive scheduling policy for workloads with correlated job sizes. CWS tackles the scheduling problem by inferring the expected sizes of upcoming jobs bas...
Giuliano Casale, Ningfang Mi, Evgenia Smirni