The retail store environment is a challenging application area for Pervasive Computing technologies. It has demanding base conditions due to the number and complexity of the interd...
Albert Krohn, Tobias Zimmer, Michael Beigl, Christ...
In this paper, we present the concept of follow-me semantics of the large-scale pervasive application and discuss the features and services to its implementation based on the inte...
Pervasive eLearning requires a novel media perspective on learning objects. Instead of viewing handhelds or smart phones as minimized PCs we would like to propose a perspective on...
In pervasive computing environments, mobile devices communicate via wireless links without requiring any fixed infrastructure. These devices must be able to discover and share ser...
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...