Free Software is sometimes considered solely a technical option, but that is a quite limited point of view: we suggest, indeed, that Free Software is not merely a technical option...
This paper discusses the value of identifying the expanding interdisciplinary scholarly literature on the topic of (tele)presence, proposes a detailed procedure for doing so, and ...
Technologies such as Virtual Reality (VR) that induce presence in a virtual, but still external, perceived world, have great power to evoke emotional experiences that can lead to ...
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
This paper describes a design framework for representing social-spatial data on maps and diagrams and then illustrates the design approaches for representing social data in two ap...