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167
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RTS
2010
127views more  RTS 2010»
14 years 10 months ago
Scheduling of hard real-time garbage collection
Automatic memory management or garbage collection greatly simplifies development of large systems. However, garbage collection is usually not used in real-time systems due to the u...
Martin Schoeberl
189
Voted
RTS
2010
175views more  RTS 2010»
14 years 10 months ago
Schedulability and sensitivity analysis of multiple criticality tasks with fixed-priorities
Safety-critical real-time standards define several criticality levels for the tasks (e.g., DO-178B - Software Considerations in Airborne Systems and Equipment Certification). Clas...
François Dorin, Pascal Richard, Michaë...
101
Voted
CORR
2010
Springer
180views Education» more  CORR 2010»
15 years 12 days ago
A Hybrid RTS-BP Algorithm for Improved Detection of Large-MIMO M-QAM Signals
Abstract--Low-complexity near-optimal detection of large-MIMO signals has attracted recent research. Recently, we proposed a local neighborhood search algorithm, namely reactive ta...
Tanumay Datta, N. Srinidhi, Ananthanarayanan Chock...
114
Voted
RTS
2010
103views more  RTS 2010»
15 years 2 months ago
LRE-TL: an optimal multiprocessor algorithm for sporadic task sets with unconstrained deadlines
This article presents a detailed discussion of LRE-TL (Local Remaining Execution - TL-plane), an algorithm that schedules hard real-time periodic and sporadic task sets with uncon...
Shelby Funk
166
Voted
ISDA
2010
IEEE
15 years 1 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...