We investigate choosing point samples on a model comprising parametric patches to meet a user specified budget. These samples may then be triangulated, rendered as points or ray-...
We present a system for interactively producing exploded views of 3D architectural environments such as multi-story buildings. These exploded views allow viewers to simultaneously...
Christopher Niederauer, Mike Houston, Maneesh Agra...
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
It is common for 3D visualization systems to provide multiple points of view to a user, but there have been many solutions to the problem of linking these views so that users can ...