We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the const...
This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...