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WSC
2008
14 years 8 days ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
CGA
1998
13 years 9 months ago
Composite Lighting Simulations with Lighting Networks
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...
VRML
1998
ACM
14 years 2 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
WSC
2000
13 years 11 months ago
A comparison of five steady-state truncation heuristics for simulation
We compare the performance of five well-known truncation heuristics for mitigating the effects of initialization bias in the output analysis of steady-state simulations. Two of th...
K. Preston White, Michael J. Cobb, Stephen C. Spra...
JCNS
1998
134views more  JCNS 1998»
13 years 9 months ago
Analytical and Simulation Results for Stochastic Fitzhugh-Nagumo Neurons and Neural Networks
An analytical approach is presented for determining the response of a neuron or of the activity in a network of connected neurons, represented by systems of nonlinear ordinary stoc...
Henry C. Tuckwell, Roger Rodriguez