In this paper, we present a novel non-data aided method for phase recovery in both square and cross quadrature amplitude modulation (QAM) communication systems, based on character...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
Pervasive computing envisions implicit interaction between people and their intelligent environments instead of individual devices, inevitably leading to groups of individuals inte...
Dawud Gordon, Jan-Hendrik Hanne, Martin Berchtold,...
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Estimating the coefficients of a noisy polynomial phase signal is important in many fields including radar, biology and radio communications. One approach to estimation attempts...
Robby G. McKilliam, I. Vaughan L. Clarkson, Barry ...