This paper presents a new multiview alignment algorithm that performs both the coarse and fine alignment of unordered sets of range scans. Our algorithm selects quadruples of ran...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
We present two complementary methods for automatically improving mesh parameterizations and demonstrate that they provide a very desirable combination of efficiency and quality. ...
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of a critical points on the curv...