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ACMACE
2007
ACM
14 years 1 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
BCSHCI
2009
13 years 11 months ago
DIY design process for interactive surfaces
This paper charts the design and build of two interactive tabletops that use infrared (IR) illumination techniques. One table implements fiducial tracking, whilst the other implem...
Jennifer G. Sheridan, James Tompkin, Abel Maciel, ...
CHI
2007
ACM
14 years 10 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
GRAPHICSINTERFACE
2001
13 years 11 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
AR
2006
95views more  AR 2006»
13 years 10 months ago
Adaptive body schema for robotic tool-use
The development and expression of many higher level cognitive functions, such as imitation, spatial perception, and tool-use relies on a multi-modal representation of the body kno...
Cota Nabeshima, Yasuo Kuniyoshi, Max Lungarella