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IFIPTCS
2000
14 years 2 months ago
Real-Time Language Recognition by Alternating Cellular Automata
The capabilities of alternating cellular automata (ACA) to accept formal languages are investigated. Several notions of alternation in cellular automata have been proposed. Here we...
Thomas Buchholz, Andreas Klein, Martin Kutrib
PATMOS
2000
Springer
14 years 2 months ago
Data-Reuse and Parallel Embedded Architectures for Low-Power, Real-Time Multimedia Applications
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data accesses may introduce significant power savings, esp...
Dimitrios Soudris, Nikolaos D. Zervas, Antonios Ar...
RT
2000
Springer
14 years 2 months ago
Real-Time Rendering of Densely Populated Urban Environments
Abstract. In this paper we present some preliminary results concerning a realtime visualisation system for densely populated urban environments. In order to be able to render the l...
Franco Tecchia, Yiorgos Chrysanthou
GAMEON
2000
14 years 11 days ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
AROBOTS
2000
227views more  AROBOTS 2000»
13 years 11 months ago
Using Real-Time Stereo Vision for Mobile Robot Navigation
This paper describes a working stereo-vision-based mobile robot that can navigate and autonomously explore its environment safely while building occupancy grid maps of the environ...
Don Murray, James J. Little