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DSRT
2003
IEEE
14 years 3 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ECRTS
2003
IEEE
14 years 3 months ago
Error-Driven QoS Management in Imprecise Real-Time Databases
In applications such as web-applications, e-commerce, and engine control, the demand for real-time data services has increased. In these applications, requests have to be processe...
Mehdi Amirijoo, Jörgen Hansson, Sang Hyuk Son
ECRTS
2003
IEEE
14 years 3 months ago
Time-Aware Utility-Based QoS Optimisation
This paper presents a time-aware admission control and resource allocation scheme in the context of a future generation mobile network. The quality levels (and their respective ut...
Calin Curescu, Simin Nadjm-Tehrani
ICDCS
2003
IEEE
14 years 3 months ago
SPEED: A Stateless Protocol for Real-Time Communication in Sensor Networks
In this paper, we present a real-time communication protocol for sensor networks, called SPEED. The protocol provides three types of real-time communication services, namely, real...
Tian He, John A. Stankovic, Chenyang Lu, Tarek F. ...
IPPS
2003
IEEE
14 years 3 months ago
So Many States, So Little Time: Verifying Memory Coherence in the Cray X1
This paper investigates a complexity-effective technique for verifying a highly distributed directory-based cache coherence protocol. We develop a novel approach called “witnes...
Dennis Abts, Steve Scott, David J. Lilja