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GLVLSI
2003
IEEE
202views VLSI» more  GLVLSI 2003»
14 years 3 months ago
System level design of real time face recognition architecture based on composite PCA
Design and implementation of a fast parallel architecture based on an improved principal component analysis (PCA) method called Composite PCA suitable for real-time face recogniti...
Rajkiran Gottumukkal, Vijayan K. Asari
HAPTICS
2003
IEEE
14 years 3 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ICCV
2003
IEEE
14 years 3 months ago
Information Theoretic Focal Length Selection for Real-Time Active 3-D Object Tracking
Active object tracking, for example, in surveillance tasks, becomes more and more important these days. Besides the tracking algorithms themselves methodologies have to be develop...
Joachim Denzler, Matthias Zobel, Heinrich Niemann
ICEIS
2003
IEEE
14 years 3 months ago
Distributed Overload Control for Real-Time Replicated Database Systems
: In order to meet their temporal constraints, current applications such as Web-based services and electronic commerce use the technique of data replication. To take the replicatio...
Samia Saad-Bouzefrane, Claude Kaiser
INFOCOM
2003
IEEE
14 years 3 months ago
Dynamic Power Allocation and Routing for Time Varying Wireless Networks
—We consider dynamic routing and power allocation for a wireless network with time-varying channels. The network consists of power constrained nodes that transmit over wireless l...
Michael J. Neely, Eytan Modiano, Charles E. Rohrs