Sciweavers

278 search results - page 41 / 56
» toms 2008
Sort
View
ANOR
2008
76views more  ANOR 2008»
13 years 7 months ago
Performance comparison of several priority schemes with priority jumps
In this paper, we consider several discrete-time priority queues with priority jumps. In a priority scheduling scheme with priority jumps, real-time and non-real-time packets arri...
Tom Maertens, Joris Walraevens, Herwig Bruneel
TVCG
2010
213views more  TVCG 2010»
13 years 5 months ago
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
TOG
2002
162views more  TOG 2002»
13 years 7 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
CVGIP
2007
108views more  CVGIP 2007»
13 years 7 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
ICONIP
2008
13 years 9 months ago
A Hybrid Fuzzy Approach for Human Eye Gaze Pattern Recognition
Abstract. Face perception and text reading are two of the most developed visual perceptual skills in humans. Understanding which features in the respective visual patterns make the...
Dingyun Zhu, B. Sumudu U. Mendis, Tom Gedeon, Aksh...