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CGF
2007
145views more  CGF 2007»
15 years 4 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
CGF
2007
82views more  CGF 2007»
15 years 4 months ago
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
This paper presents a new, simple and practical algorithm to avoid artifacts when switching between discrete levels of detail (LOD) by smoothly blending LOD representations in ima...
Markus Giegl, Michael Wimmer
CGF
2007
126views more  CGF 2007»
15 years 4 months ago
A Bidirectional Light Field - Hologram Transform
In this paper, we propose a novel framework to represent visual information. Extending the notion of conventional image-based rendering, our framework makes joint use of both ligh...
Remo Ziegler, Simon Bucheli, Lukas Ahrenberg, Marc...
CGF
2007
121views more  CGF 2007»
15 years 4 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko
CLEIEJ
2007
152views more  CLEIEJ 2007»
15 years 4 months ago
Gene Expression Analysis using Markov Chains extracted from RNNs
Abstract. This paper present a new approach for the analysis of gene expression, by extracting a Markov Chain from trained Recurrent Neural Networks (RNNs). A lot of microarray dat...
Igor Lorenzato Almeida, Denise Regina Pechmann Sim...