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VRML
2000
ACM
14 years 6 min ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
BMCV
2000
Springer
13 years 12 months ago
The Perception of Spatial Layout in a Virtual World
The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects' task was to d...
Heinrich H. Bülthoff, Chris Christou
DAWAK
2000
Springer
13 years 12 months ago
COFE: A Scalable Method for Feature Extraction from Complex Objects
Abstract. Feature Extraction, also known as Multidimensional Scaling, is a basic primitive associated with indexing, clustering, nearest neighbor searching and visualization. We co...
Gabriela Hristescu, Martin Farach-Colton
DSN
2000
IEEE
13 years 11 months ago
Survivability Analysis of Network Specifications
Survivabilityis the ability of a system to maintain a set of essential services despite the presence of abnormal events such as faults and intrusions. Ensuring system survivabilit...
Sanjay K. Jha, Jeannette M. Wing, Richard C. Linge...
ICALP
2000
Springer
13 years 11 months ago
On Message Sequence Graphs and Finitely Generated Regular MSC Languages
Message Sequence Charts (MSCs) are an attractive visual formalism widely used to capture system requirements during the early design stages in domains such as telecommunication sof...
Jesper G. Henriksen, Madhavan Mukund, K. Narayan K...