The effects of graphical and textual visualisations in a multi-representational debugging environment were investigated in computing students who used a software debugging environ...
Pablo Romero, Benedict du Boulay, Rudi Lutz, Richa...
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
A musical piece typically has a repetitive structure. Analysis of this structure will be useful for music segmentation, indexing and thumbnailing. This paper presents an algorithm...
This demonstration will illustrate the key technical and user interface aspects of the Web Adaptation Technology. Various transformations underlying the system will be shown that ...