In this paper, we aim to achieve scalability and wider scene coverage through the use of multiple cameras in an outdoor visual surveillance system. Only image-based information is...
We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid mode...
In many application areas an optimal visualization of a complex graph depends on the specific task to be accomplished by the user. Therefore a means of locally customizable layou...
Guido Reina, Sven Lange-Last, Klaus D. Engel, Thom...
An emerging approach to multi-device application development developers to build an abstract semantic model that is translated into specific implementations for web browsers, PDAs...
Yves Gaeremynck, Lawrence D. Bergman, Tessa A. Lau