Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...