Sciweavers

57 search results - page 6 / 12
» vr 2010
Sort
View
VR
2010
IEEE
108views Virtual Reality» more  VR 2010»
13 years 5 months ago
Twinkle: Interacting with physical surfaces using handheld projector
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
VR
2010
IEEE
128views Virtual Reality» more  VR 2010»
13 years 5 months ago
Relating conversational expressiveness to social presence and acceptance of an assistive social robot
Exploring the relationship between social presence, conversational expressiveness, and robot acceptance, we set up an experiment with a robot in an eldercare institution, comparing...
Marcel Heerink, Ben J. A. Kröse, Vanessa Ever...
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
13 years 5 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
13 years 5 months ago
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise
Children with autism show substantial benefits from rigorous physical activity, however it is often difficult to motivate these individuals to exercise due to their usually sede...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
13 years 2 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...