This paper proposes a novel genetic quantum algorithm (GQA) to solve geometric constraint problems. Instead of binary, numeric or symbolic representation, we introduce qubit chrom...
This paper compares various techniques for compressing floating point distance fields. Both lossless and lossy techniques are compared against a new lossless technique. The new Ve...
We present a camera calibration system that is simple to use and offers generality in the positioning of the cameras. This makes it very suitable for the calibration of mobile, sy...
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
In this paper we describe a new method for improving the representation of textures in blends of multiple images based on a Markov Random Field (MRF) algorithm. We show that direc...