A transform approximation is explored for speeding up the software compression of images and video. It is used to replace the regular DCT whenever only few DCT coefficients are ac...
Transform approximations are explored for speeding up the software compression of images and video. Faster approximations are used to replace the regular DCT whenever only few DCT...
This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
The MPEG-4 Face and Body Animation (FBA) specifications aims at standardizing an interchange format for specifying virtual face and body modeling and related animation parameters....
This paper deals with fast video segmentation using active contours. Region-based active contours is a powerful technique for video segmentation. However most of these methods are...
The emerging MPEG-7 standard embodies a visual descriptor that will be associated with the dominant colors of an image. In this contribution, a threshold adaptation method for reg...
This paper discusses a method for the construction of nonlinear 2D wavelet decompositions using an adaptive update lifting scheme. A very interesting aspect is that the decomposit...
In this paper we propose a novel data hiding procedure called Quantized Projection (QP), that combines elements from quantization (i.e. Quantization Index Modulation, QIM) and spr...