In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...
A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of ...
This paper proposes an approach for surface reconstruction of free-form rigid objects from an arbitrary set of intersecting range curves. A strategy for updating the reconstructed...
This paper presents a range image refinement technique for generating accurate 3D computer models of real objects. Range images obtained from a stereo-vision system typically expe...
Precise digital 3D models of indoor environments are needed in several applications, e.g., facility management, architecture, rescue and inspection robotics. This paper presents a...
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
A method is presented that uses an Approximate Nearest Neighbor method for determining correspondences within the Iterative Closest Point Algorithm. The method is based upon the k...
This work introduces a procedure for automatic 3D modeling and discusses its performance in the context of a medical application, namely the 3D modeling of palate's casts. Th...
Marco Andreetto, Nicola Brusco, Guido Maria Cortel...
Cuneiform is the world’s oldest known writing system. Ancient scribes impressed reed styluses onto damp clay to write the approximately 900 different logographic, syllabic and t...
Subodh Kumar, Dean Snyder, Donald Duncan, Jonathan...
This paper describes a novel method which extends the search algorithm of a k-d tree for aligning and merging range images. If the nearest neighbor point is far from a query, many...