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3DOR
2009
13 years 7 months ago
SHREC 2009 - Shape Retrieval Contest
The objective of the Shape Retrieval Contest '09 (SHREC'09) of Partial Models is to compare the performances of algorithms that accept a range image as the query and ret...
Remco C. Veltkamp, Frank B. ter Haar
3DOR
2009
13 years 7 months ago
Template Based Shape Descriptor
We introduce a new 3D shape descriptor which maps the surface features onto an arbitrary template surface using mean-value interpolation. A compact numerical shape descriptor is e...
Raif M. Rustamov
3DOR
2009
13 years 7 months ago
Visual Vocabulary Signature for 3D Object Retrieval and Partial Matching
Roberto Toldo, Umberto Castellani, Andrea Fusiello
3DOR
2009
13 years 7 months ago
Retrieval of 3D Articulated Objects Using a Graph-based Representation
Most of the approaches which address the problem of 3D object retrieval, use global descriptors of the objects which fail to consistently compensate for the intra-class variabilit...
Alexander Agathos, Ioannis Pratikakis, Panagiotis ...
3DOR
2008
13 years 7 months ago
A 3D Face Recognition Algorithm Using Histogram-based Features
We present an automatic face recognition approach, which relies on the analysis of the three-dimensional facial surface. The proposed approach consists of two basic steps, namely ...
Xuebing Zhou, Helmut Seibert, Christoph Busch, Wol...
GEO
2000
13 years 8 months ago
Satisfying Interaction Constraints
: In feature modelling, constraints can be used to store design intent in a model. Interaction constraints are an important type of constraints, which limit the extent to which fea...
Alex Noort, Rafael Bidarra, Willem F. Bronsvoort
WSCG
2003
151views more  WSCG 2003»
13 years 8 months ago
Large Model Visualization: Techniques and Applications
The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Dirk Bartz
DEFORM
2000
13 years 8 months ago
Interactive Modelling of MPEG-4 Deformable Human Body Models
: Acquisition of various human body models is useful in many cases. In this paper, we present some of our recent work on body creation tools. Our goal is to enable rapid creation o...
Hyewon Seo, Frederic Cordier, Laurent Philippon, N...
DEFORM
2000
13 years 8 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
DEFORM
2000
13 years 8 months ago
Communicative Autonomous Agents
: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
Angela Caicedo, Jean-Sébastien Monzani, Dan...