Range maps have been actively studied in the last few years in the context of depth perception in natural scenes. With the availability of co-registered luminance information, we ...
Motion-blur is still an important issue on liquid crystal displays (LCD). In the last years, efforts have been done in the characterization and the measurement of this artifact. T...
Sylvain Tourancheau, Patrick Le Callet, Kjell Brun...
There is a great deal of interest in methods to assess the perceptual quality of a video sequence in a full reference framework. Motion plays an important role in human perception...
Human perception of material colors depends heavily on the nature of the light sources that are used for illumination. One and the same object can cause highly different color impr...
Both our visual and haptic systems contribute to the perception of the three dimensional world, especially the proximal perception of objects. The interaction of these systems has...
We present the design of a spherical imaging system with the following properties: (i) A 4 field of view that enables it to "see" in all directions; (ii) a single center...
Much research has gone into developing methods for enhancing the contrast of displayed 3D scenes. In the current study, we investigated the perceptual impact of an algorithm recen...
Spatial pooling strategies used in recent Image Quality Assessment (IQA) algorithms have generally been that of simply averaging the values of the obtained scores across the image...
Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental ...
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...