We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
The problem of 3D shape matching is typically restricted to static objects to classify similarity for shape retrieval. In this paper we consider 3D shape matching in temporal sequ...
In this paper, we present a novel approach for extracting silhouettes by using a particular pattern that we call the random pattern. The volume intersection method reconstructs th...
In this contribution we introduce the Multiocular Contracting Curve Density algorithm (MOCCD), a novel method for fitting a 3D parametric curve. The MOCCD is integrated into a tr...
Conventional approaches to 3D scene reconstruction often treat matting and reconstruction as two separate problems, with matting a prerequisite to reconstruction. The problem with...
Jean-Yves Guillemaut, Adrian Hilton, Jonathan Star...
This paper describes a method for constructing feature landmark database using omnidirectional videos and GPS positions acquired in outdoor environments. The feature landmark data...
Sei Ikeda, Tomokazu Sato, Koichiro Yamaguchi, Naok...
This paper presents a new registration algorithm of a 2D image and a 3D geometrical model, which is robust for initial registration errors, for reconstructing a realistic 3D model...
A limitation of the state-of-art multi-view reconstruction algorithms is in their ability to handle scenes with very little texture or a lot of clutter. Texture-less scenes with c...
Geometric models created from range sensors are usually incomplete. Considerable effort has been made to fix this problem, ranging from manual repairing to geometric interpolatio...