Situations akin to public deliberation leading to preference changes are modelled. A set of agents is considered, each endowed with a preference relation over a set of objects and...
In Boolean games, agents uniquely control a set of propositional variables, and aim at achieving a goal formula whose realisation might depend on the choices the other agents make...
Paul Harrenstein, Paolo Turrini, Michael Wooldridg...
Simulators are an inseparable part of the design and evaluation of distributed multi-agent protocols. In this work we put forward PViz, a novel visualisation tool built for one of...
This paper heralds a paradigm that serves as a reference model for organizations of networked agents. This paradigm suggests modular components that can be combined to form a netw...
Particle Swarm Optimization (PSO) has been a popular meta-heuristic for black-box optimization for almost two decades. In essence, within this paradigm, the system is fully defin...
In this work, we initiate a detailed study of the parameterized complexity of Minimax Approval Voting. We demonstrate that the problem is W[2]-hard when parameterized by the size ...