Sciweavers

ICSM
1995
IEEE
13 years 11 months ago
Iterative reengineering to compensate for quick-fix maintenance
A typical approach to software maintenance is analyzing just the source code, applying some patches, releasing the new version, and then updating the documentation. This quick-fix...
Filippo Lanubile, Giuseppe Visaggio
ICSM
1995
IEEE
13 years 11 months ago
Discovering relationships between service and customer satisfaction
Organizations spend significant resources tracking customer satisfaction and managing service delivery. Although a great deal of effort is expended in understanding what goes on w...
Michael Buckley, Ram Chillarege
ICSE
1995
IEEE-ACM
13 years 11 months ago
Reverse Engineering of Legacy Code Exposed
— Reverse engineering of large legacy software systems generally cannot meet its objectives because it cannot be cost-effective. There are two main reasons for this. First, it is...
Bruce W. Weide, Wayne D. Heym, Joseph E. Hollingsw...
ICSE
1995
IEEE-ACM
13 years 11 months ago
A Component- and Message-Based Architectural Style for GUI Software
-- While a large fraction of application code is devoted to graphical user interface (GUI) functions, support for reuse in this domain has largely been confined to the creation of...
Richard N. Taylor, Nenad Medvidovic, Kenneth M. An...
ICSE
1995
IEEE-ACM
13 years 11 months ago
Reverse Engineering of Legacy Systems: A Path Toward Success
This paper addresses the question of whether the reverse engineering of legacy systems is doomed to failure. Our position is that the answer is highly dependent on the specific go...
Alex Quilici
ICSE
1995
IEEE-ACM
13 years 11 months ago
Decentralised Process Enactment in a Multi-Perspective Development Environment
The ViewPoints framework for distributed and concurrent software engineering provides an alternative approach to traditional centralised software development environments. We inve...
Ulf Leonhardt, Jeff Kramer, Bashar Nuseibeh
ICSE
1995
IEEE-ACM
13 years 11 months ago
Deriving Specifications from Requirements: An Example
A requirement is a desired relationship among phenomena of the environment of a system, to be brought about by the hardware/software machine that will be constructed and installed...
Michael Jackson, Pamela Zave
ICSE
1995
IEEE-ACM
13 years 11 months ago
The World and the Machine
As software developers we are engineers because we make useful machines. We are concerned both with the world, in which the machine serves a useful purpose, and with the machine i...
Michael Jackson
ICSE
1995
IEEE-ACM
13 years 11 months ago
Completeness and Consistency Analysis of State-Based Requirements
Mats Per Erik Heimdahl, Nancy G. Leveson