This paper explores the experiment design to determine a human’s ability to discriminate the natural frequency of manually excited virtual dynamic systems. We use a one degree-o...
Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because ...
Tool-type haptic interfaces such as scissors are used to present force feeling for surgical training in virtual reality environment. Presentation of force feelings of plural tools...
We investigated the haptic cuing of visual attention using spatially-predictive (75% valid) and spatiallynonpredictive (25%) haptic cues. The participants performed a visual chang...
Chanon M. Jones, J. Jay Young, Rob Gray, Charles S...
The paper specifies a novel coder/decoder that compresses sequences of 3D texture data to support the haptic rendering of animated volumes. Lossy compression gives 25% of the ori...
Nils Jensen, Gabriel Gaus, Gabriele von Voigt, Ste...
We propose a new tactile device which measures several DOF vibrations propagating along the finger. The device can be used both as a tactile sensor and human-machine interface. In...
We report mechanical impedance of the hand for sinusoidal stimulation at the threshold and suprathreshold levels in the frequency range of 10-500 Hz delivered through a ball-shape...
We are developing a novel sensing device named “3-dimensional capture sheet (3DCS)”. The cloth-like sheet measures its own 3D configuration. The sheet enables us to make a sof...
We describe a time-domain passivity control methodology that uses programmable eddy current viscous dampers to prevent a user from extracting energy from a haptic interface. A pas...
Tilt perception through a haptic human system interface is experimentally investigated. Tactile feedback is provided by vibration motors and proprioceptive feedback by the Cybergr...
Franziska K. B. Freyberger, Martin Kuschel, Bertho...