In this paper we describe a software tool that allows investigators to make comparisons across different online forums and media by analyzing word counts in userspecified categori...
Adam D. I. Kramer, Susan R. Fussell, Leslie D. Set...
For people working in situations with few colleagues around, information technology could be used for increased communication with colleagues at other places. One such group is te...
Kristina Groth, Sinna Lindquist, Cristian Bogdan, ...
We present an interaction technique based on a yawing mouse (a device that senses the yaw orientation), designed for integral manipulation of 3D desktop windows in a three degrees...
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
Gibson’s seminal concept of affordance could have real design power if it could be adequately explained as a phenomenon that happens within the scale of human lifetime. Today th...
In this paper we start from the position that sources of inspiration play an important role in the design process albeit in a frequently intangible way. We present the Inspiration...
This paper describes the design and initial evaluation of Tag-liatelle, a collaborative tagging application for encouraging healthier eating. Users photograph their own meals and ...
Conor Linehan, Mark Doughty, Shaun Lawson, Ben Kir...
This paper presents a novel computational approach to the study of creativity. In particular, it discusses a modeling framework that addresses the worth of ideas ascribed by agent...
This paper concerns the design of physical languages for controlling and programming robotic consumer products. For this purpose we explore basic theories of semiotics represented...
This paper reflects on the HCI community’s current and potential contributions to the problem of promoting physical activity. It does so by first presenting a conceptual overvie...