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2008
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VC 2008
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A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
14 years 10 days ago
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www.crs4.it
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Enrico Gobbetti, Fabio Marton, José Antonio...
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