Animated pedagogical agents oer great promise for knowledge-based learning environments. In addition to coupling feedback capabilities with a strong visual presence, these agents...
We describe a uniform technique for representing both sensory data and the attentional state of an agent using a subset of modal logic with indexicals. The resulting representatio...
Quoting somerobotic examples, I willlist some key issues in fusing autonomy and sociability: tools and control architecture, attention, behavior matching, embodiment, similarity, ...
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integ...
"Improv Puppets'' is an interaction paradigm modeled after traditional puppet play. With physical puppets, children move their puppets' bodies and speak their ...
During the last few years, and in an attempt to provide an ecient alternative to classical methods to designing robot control structures, the behavior-based approach has emerged....
We have been developing Rogue, an architecture that integrates high-level planning with a low-level executing robotic agent. Rogue is designed as the oce gofer task planner for X...
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...