Sciweavers

AIIDE
2008
14 years 3 months ago
Adaptive Spatial Reasoning for Turn-based Strategy Games
The quality of AI opponents often leaves a lot to be desired, which poses many attractive challenges for AI researchers. In this respect, Turn-based Strategy (TBS) games are of pa...
Maurice H. J. Bergsma, Pieter Spronck
CIG
2005
IEEE
14 years 6 months ago
Incrementally Learned Subjectivist Probabilities in Games
In this paper, we show how our AI opponents learn internal representations of probabilities. We use a Bayesian interpretation of such subjectivist probabilities but do not impleme...
Colin Fyfe