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GI
2004
Springer
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Theoretical Computer Science
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GI 2004
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A Scalable Architecture for Multiplayer Computer Games
14 years 6 months ago
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subs.emis.de
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
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