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DICTA
2007
13 years 10 months ago
Simplex Optimisation Initialized by Gaussian Mixture for Active Appearance Models
Active appearance model efficiently aligns objects which are previously modelized in images. We use it for Human Machine Interface (face gesture analysis, lips reading) to modeli...
Yasser Aidarous, Sylvain Le Gallou, Renaud S&eacut...
DICTA
2007
13 years 10 months ago
Interactive 3D Model Completion
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
DICTA
2007
13 years 10 months ago
The Tower of Knowledge Scheme for Learning in Computer Vision
A scheme, named tower of knowledge (ToK), is proposed for interpreting 3D scenes. The ToK encapsulates causal dependencies between object appearance and functionality. We demonstr...
Maria Petrou, Mai Xu
DICTA
2007
13 years 10 months ago
Optimizing Resources of an FPGA-based Smart Camera Architecture
The acceptance of reconfigurable platforms specifically FPGAs in embedded system design is becoming more apparent. While there are varieties of platforms available for smart cam...
Amelia W. Azman, Abbas Bigdeli, Yasir Mohd-Mustafa...
DICTA
2007
13 years 10 months ago
Visual Tracking Based on Color Kernel Densities of Spatial Awareness
We propose a kernel-density based scheme that incorporates the object colors with their spatial relevance to track the object in a video sequence. The object is modeled by the col...
Zhuan Qing Huang, Zhuhan Jiang
DICTA
2007
13 years 10 months ago
Pancam: In-Service Inspection of Locomotive Pantographs
Pancam is an inspection system for in-service monitoring of wear and damage to pantographs on electric locomotives. Damage and wear of pantographs can cause damage to the locomoti...
Leonard G. C. Hamey, Timothy Watkins, Simon Wong T...
DICTA
2007
13 years 10 months ago
Tracking with Multiple Cameras for Video Surveillance
The large shape variability and partial occlusions challenge most object detection and tracking methods for nonrigid targets such as pedestrians. Single camera tracking is limited...
Manas Kamal Bhuyan, Brian C. Lovell, Abbas Bigdeli
IWEC
2010
13 years 10 months ago
The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Barbaros Bostan, Tim Marsh
IWEC
2010
13 years 10 months ago
Explorations in Player Motivations: Virtual Agents
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
Barbaros Bostan