In this paper, we present an adaptation the Bag of Features (BoF) concept to 3D shape retrieval problems. The BoF approach has recently become one of the most popular methods in 2D...
Abstract. This paper addresses the estimation of camera motion and 3D reconstruction from image sequences for multiple independently moving cameras. If multiple moving cameras reco...
Abstract. Linear systems and eigen-calculations on symmetric diagonally dominant matrices (SDDs) occur ubiquitously in computer vision, computer graphics, and machine learning. In ...
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
Abstract. This article describes a novel junction descriptor that encodes junctions’ semantic information in terms incoming lines’ orientations, both in 2D and 3D. A Kalman fi...
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Abstract. The estimation of camera motion is one of the most important aspects for video processing, analysis, indexing, and retrieval. Most of existing techniques to estimate came...
Jurandy Almeida, Rodrigo Minetto, Tiago A. Almeida...
Generative 3D Face Models are expressive models with applications in modelling and editing. They are learned from example faces, and offer a compact representation of the continuou...
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...